Reviews
Game reviews written after playing: what the game is, where the money goes, and who it is for.

A game that runs on 4GB of RAM is sitting at number eleven on Steam
Slay the Spire 2 is a roguelike deckbuilder in early access for 27,000 won. You assemble a deck over a single run, lose it all when you die, and co-op is introduced for the first time in this entry.

Half a year of phone spending in Arknights: Endfield falls short of its first two weeks across all platforms
A Steam page opened on August 13 with no date attached. Why Hypergryph shipped everywhere except Valve's storefront, why half of any given session is spent laying conveyor belts, and where the charges begin once Oroberyl runs out.

Devsisters left three jobs to the player in CookieRun: Crumble, and all three fit in ten minutes
Devsisters launched its idle RPG worldwide on July 30, 2026, and roughly half of day-one revenue came from outside Korea. Twelve cookies fight without you while you pick the team, collect offline earnings and clear two dungeons. Three weeks on, the charts are already sliding.

Five percent is more than eight times HoYoverse's rate, so why does hololive Dreams feel stingy?
hololive's first official mobile game puts a theme park on an empty island and runs more than 150 songs through it. The top rarity drops at 5 percent, over eight times what HoYoverse advertises, and twelve new 5-stars entered the pool between July 28 and August 17.

Six Weeks After 1.0, Palworld Still Holds 187,000 Players
Two and a half years of Early Access ended in July, and the patent claims narrowed to builds no longer distributed. What $29.99 buys, what the first ten hours ask of you, why the recommended spec calls for 32 GB of RAM, and what happens to the frame rate once the base grows.

Becoming Sensei in the month Blue Archive opened Act 2 on the global servers
A real-time tactics RPG set in an academy city where students carry rifles. With Main Story Act 2 live on the global servers since August 18, 2026, this covers what you do, where payment happens, and how the first ten hours feel.

Clair Obscur: Expedition 33, a Year After the Sweep
Nine wins at The Game Awards, eight million copies, and a year of small patches. What Clair Obscur: Expedition 33 asks of your hands and your wallet, and where the Switch 2 talk actually stands.

One week before the Switch 2 edition, four things Elden Ring charges you for
Elden Ring reaches Nintendo Switch 2 on August 28. What you pay for across the base game, the expansion, Nightreign and the new pack, what the first ten hours feel like, and which version to buy on which machine.

Genshin Impact 7.0: Worth Starting Now?
Snezhnaya opened on August 12, 2026 and closed the loop on six years of story. For students who never played: what the game is, what you actually pay for, what the first ten hours feel like, and why Xbox is in while Switch 2 is still not.

Honkai: Star Rail Before 4.5: A Boarding Guide
Why turn-based combat suits busy people, how far the 2026 story has traveled, what 160 Stellar Jade adds up to, and why there is still no Xbox version. The state of the space-train gacha RPG four days before Version 4.5 lands on August 26.

Eighteen months after launch, Monster Hunter Wilds fell to $39.99 and a demo followed the next day
Eighteen months after launch, Monster Hunter Wilds has a permanent price cut and a free demo. Whether that makes it a good first Monster Hunter, with the PC performance saga and the 2027 expansion in view.

Goddess of Victory: NIKKE review, built for ten-minute sessions
A vertical-screen cover shooter in which android soldiers fight to retake a surface lost to machines. Built around short sessions and idle income, with a 200-pull guarantee on featured characters. How far does a free account actually get?

If Blood Rain is what brought you to Stellar Blade, the machine you own decides the rest
A sequel with a new lead and a Switch 2 port have put the 2024 action game back in conversation. What a first-time player gets from Stellar Blade in 2026: the combat, the pricing, and the arguments around it.

Wuthering Waves in 2026: 50GB, an 80-Pull Ceiling, and an Xbox Launch
Version 3.6 arrived on August 20, 2026 and the Xbox release landed on July 10. Kuro Games' open-world action RPG had a rough 2024 launch; this review checks where it stands now, from the disk space you clear first to the pull math.

The video store shutter that opens Zenless Zone Zero, two years and one Steam launch later
HoYoverse's urban action RPG has you rotate three agents through disaster zones beneath a neon city. Two years and a Steam launch later, this review covers the first ten hours, the pull math, and who should skip it.