Third-person action-adventure RPG, filed on Steam under Action, Adventure and RPG

CONTROL Resonant

4.0Remedy EntertainmentPC, PS5, Xbox Series X|SOne-time purchase at $59.99, plus a $10 Digital Deluxe upgrade DLC (outfit, artbook, soundtrack, a combat artifact and starter resources)

Where to play

A launch-day hotfix cut enemy health first, and CONTROL Resonant still asks for 120 GB on an SSD

Remedy's sequel to Control arrived on September 24 for PC, PS5 and Xbox Series X|S. Steam counted 5,430 reviews with 4,800 positive as of September 27. You pay $59.99 once, but the $10 Deluxe upgrade bundles combat items, and the install wants 120 GB on an SSD.

Before you pick

Bottom line
A single-player action RPG that charges $59.99 once with no gacha in sight, worth buying now if 120 GB on an SSD is fine by you, as long as you go in knowing the Deluxe edition sells combat items.
Know before you start
Korean and Traditional Chinese get text only. Nine of the 15 languages ship with full voice, and Japanese and Simplified Chinese are among them
How it plays
  • Single-player
  • Story-driven
  • Save anytime
Steam store data, checked 2026-10-18
Compare with

Remedy Entertainment shipped a hotfix that lowers enemy health on the same day the game went on sale. CONTROL Resonant launched on September 24, and the studio's announcement for hotfix 1.3.3 went up that day with a plain reason attached: enemies felt too tanky and Dylan's early combat strength felt too weak[4]. Four days in, Steam counts 5,430 reviews with 4,800 positive[7], and Valve's most-played tally dated September 26 lists the game at 73rd with a weekly peak of 40,842 concurrent players[6].

Every figure below was read on September 27, 2026 from the Steam storefront, the PlayStation and Xbox stores, and Remedy's own announcements. The aim is narrow: what someone who never played the first game needs in order to decide whether $59.99 is worth spending this week.

The brother who was locked away steps out into Manhattan

Control, the 2019 original, was a third-person action game[13]. A secretive agency in New York, the Federal Bureau of Control, was invaded by an otherworldly threat, and a woman named Jesse Faden became its new Director and fought inside the agency's headquarters, the Oldest House[13]. This time the lead is her brother Dylan. The Steam page describes years of confinement at the hands of the FBC, then a lockdown that fails and a release into the field[1].

The setting has moved from one building to a city. A mysterious cosmic entity is altering fundamental aspects of reality, and the first game's enemy, the Hiss, along with an invasive micro-organism called the Mold, has spilled onto the streets of Manhattan[1]. Gravity anomalies twist the vertical and horizontal planes, and somewhere in all of it Jesse is missing, so the spine of the story is Dylan looking for his sister[1].

There is one weapon and it changes shape. The Aberrant is a melee weapon that swings as a two-handed hammer and morphs on demand into dual blades[1]. Elemental abilities and environmental play sit on top, and a progression system lets the player choose how Dylan's powers manifest and grow[1]. That is why the Steam genre line reads Action, Adventure and RPG rather than stopping at the first two[1].

It is a solo game. The Steam category list carries single-player and nothing about co-op or versus[1]. There are 49 achievements, full controller support and Steam Cloud saves[1]. Remedy's launch post says you do not need to have played the original to begin Dylan's story[5].

Seven years of work, adjusted on day one

Hotfix 1.3.3 was not a response to post-launch complaints. It arrived with the launch. The announcement says a significant number of players already had the game in hand, and that the studio decided after reading reviews and early player data[4]. Three things changed. Most enemies, plus the Dancer and Deserter bosses, lost base health and had their Falter threshold, the studio's word for stun, reduced. Maximum Aberrant Strength and Ability Strength went up, on a curve that grows steeper the more upgrades you own. Respeccing got permanently cheaper, vendors stock more Reset Items, and the first Resonant boss, the Artist, now drops two of them instead of one[4].

There is also a place to tune difficulty by hand. Assist Mode, in the Gameplay section of the options, uses sliders for enemy aggression, incoming damage and how quickly Dylan recovers his abilities, and it can push the game harder as well as easier[4]. The same post notes two UI strings being rewritten in English first with other languages to follow, and points to a separate forum thread for known issues without listing them[4].

The seven-year figure comes from the studio itself. Creative Director Mikael Kasurinen's launch message says the time went not into any single choice or feature but into getting the complexity of the team's ambition to feel right[5]. Two days before launch, Remedy announced that wishlists had passed 2 million across all platforms[5].

Player reception here is only what Steam itself reports. As of September 27 the game holds 5,430 reviews with 4,800 positive and a Very Positive label[7]. Counting only reviews from Steam purchases, it is 3,790 with 3,325 positive[7].

Three stores, three prices, and combat items inside the Deluxe

The standard edition is $59.99 on Steam, the PlayStation Store and the Xbox Store alike, and the Digital Deluxe Edition is $69.99 on all three[1][12][14]. In Korea the numbers split: 64,800 won on Steam and PlayStation, 60,400 won on Xbox[1][10][11]. No store shows a discount yet[1][10][11]. Physical editions exist too, and pre-orders for both digital and physical opened with the June 2 date announcement[9].

Upgrading from standard to Deluxe costs $10.00 on Steam and $9.99 on the Xbox Store[3][12]. The PlayStation Store lists the upgrade but, as of September 27, marks it as unavailable, and the US, Korean and Japanese pages all read the same way[10][14]. Anyone who bought the standard edition on PS5 has no way to add the Deluxe content today.

The Deluxe adds five things: the AWE Mission Outfit, a digital artbook, the original soundtrack, the Untapped Artifact (Wallet) and a Starter Resource Bundle[3][10]. The first three are cosmetic or for listening. The last two reach into combat. According to the Xbox Store item descriptions, the Wallet artifact makes combat abilities draw on health once stamina is exhausted while keeping that health from dropping below a floor, and the starter bundle holds five Nostalgic Echoes and five Quiet Echoes used to unlock artifacts[11]. If paying for a combat advantage bothers you, that is the line to read before choosing an edition.

Nothing else is for sale afterwards. The Steam app record lists that one upgrade as the only DLC, and no store carries an in-app purchase notice or a season pass[1][3][10][11]. The US Xbox listing reads "Game purchase required", so a Game Pass subscription on its own does not open it[12]. The Xbox version is Xbox Play Anywhere, which means one purchase covers both console and Windows PC[11].

120 GB on an SSD, subtitles only in two languages, and the Steam Deck

The number to check before installing is 120 GB. The minimum spec is Windows 10 or later, an Intel i5-8500 or Ryzen 5 3500, 16 GB of RAM, a GeForce GTX 1070 or Radeon RX 5600 XT, and 120 GB of storage with an SSD required[1]. Recommended is an i7-10700 or Ryzen 7 3700X with an RTX 3060 Ti or RX 6700 XT[1]. The app record returns false for Mac and Linux, and Remedy says only that the Mac version will follow later in 2026 via Steam and the App Store[1][8].

Handhelds split. The Steam page's compatibility block marks Steam Deck as Unsupported, citing graphics performance, while SteamOS is marked Playable[2]. On the cloud side, GeForce NOW support was there from launch[8].

Of the 15 supported languages, nine ship with full voice: English, French, Italian, German, Spanish (Spain), Japanese, Portuguese (Brazil), Simplified Chinese and Ukrainian[1]. Korean and Traditional Chinese get interface and subtitles only[1]. English readers lose nothing here. It is the first thing a Korean or Taiwanese player will notice.

Age ratings in Korea disagree by store. The Korean PlayStation Store page carries a GRAC 15+ rating[10], while the Korean Xbox Store page marks the game as not for minors, citing violence, language and horror[11]. The Steam app record lists no Korean rating at all, only Germany at 16, Brazil at 14 and Indonesia at 18[1]. Which of the two Korean labels reflects the actual board decision cannot be settled from the store pages alone.

What to decide between October's NG++ and November's Photo Mode

The plan for after the credits came in a post the day after launch. The current New Game+ allows one more run, and an update due in October adds New Game++, which chains NG+ runs without wiping progress[5]. Photo Mode was held back so the team could prioritise the state of the game at launch and is expected around November[5]. More outfits for Dylan are coming, and right now there is a newsletter-exclusive set plus a "test dummy" outfit earned by watching the game on Twitch[5].

Two kinds of player fit this game most naturally. Anyone looking for a single-player action RPG with one payment and no gacha or season pass, and anyone who wants to set difficulty with sliders rather than pick from three presets. The Steam category list backs the second group with nine accessibility items, from adjustable difficulty and playable without timed input to colour alternatives and subtitle options[1].

Others should turn away. Anyone who needs Korean or Traditional Chinese voice acting, anyone who cannot clear 120 GB on an SSD, anyone planning to play on a Steam Deck, and anyone for whom combat items in a Deluxe edition are a dealbreaker. The launch hotfix reads two ways as well. It shows a studio that listens quickly, and it shows a balance that was still moving on the day the game shipped.

Two dates go on the calendar: NG++ in October and Photo Mode in November. The Mac version is pinned to nothing more precise than later this year, and Remedy has said nothing about adding voice tracks. When the Deluxe upgrade becomes purchasable again on the PlayStation Store is not written anywhere on that page either.

Sources

[1] Valve. Steam app details API, appid 3669870. Accessed September 27, 2026.

[2] Valve. CONTROL Resonant on Steam (Korean storefront, compatibility block). Accessed September 27, 2026.

[3] Valve. Steam app details API, appid 4403940 (Digital Deluxe Upgrade). Accessed September 27, 2026.

[4] Remedy Entertainment. CONTROL Resonant launch hotfix addresses enemy health and combat strength. Posted September 24, 2026, accessed September 27.

[5] Remedy Entertainment. CONTROL Resonant official Steam announcements. Wishlist post September 22, launch post September 24, post-launch plans September 25. Accessed September 27, 2026.

[6] Valve. Steam most played chart data. Tally dated September 26, 2026, accessed September 27.

[7] Valve. Steam review summary API, appid 3669870. Accessed September 27, 2026.

[8] Remedy Entertainment. CONTROL Resonant official game page. Accessed September 27, 2026.

[9] Remedy Entertainment. CONTROL Resonant Launches Worldwide on September 24. Published June 2, 2026, accessed September 27.

[10] Sony Interactive Entertainment. CONTROL Resonant on the PlayStation Store (Korea). Accessed September 27, 2026.

[11] Microsoft. CONTROL Resonant on the Xbox Store (Korea). Accessed September 27, 2026.

[12] Microsoft. CONTROL Resonant on the Xbox Store (US). Accessed September 27, 2026.

[13] Remedy Entertainment. Control official game page. Accessed September 27, 2026.

[14] Sony Interactive Entertainment. CONTROL Resonant on the PlayStation Store (US). Accessed September 27, 2026.

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