Riot ends 2XKO development and refunds every purchase
Riot Games said on August 20 that work on its League of Legends fighting game stops at the end of 2026, that everything spent up to that date is being refunded, and that the servers stay switched on afterward.

There is a usual order to an online game winding down. Sales stop, players are nudged to burn the currency they still hold, and the servers go dark last. What Riot Games did to 2XKO on August 20 runs the other way. Sales stopped, the servers stay up, and the money already spent goes back to the people who spent it. As of August 23, 2026, PC refunds have started going out.
A free fighting game that did not last a year
2XKO is a free-to-play tag fighter in which League of Legends champions fight two on two. Early access opened on PC on October 7, 2025, and PlayStation 5 and Xbox Series X|S joined on January 20, 2026. Riot gives one reason in its announcement: people did not stay. Content drops drew a response, the studio wrote, but there was no meaningful, sustained change in the game’s trajectory. Work on new content and features ends with 2026.
August 20 is the line
The refund covers more than most shutdown refunds do. Anything spent in 2XKO up to and including August 20 qualifies, which means both KO Points, the in-game currency, and the 2XKO Starter Edition on PC. KO Points sales were switched off the same day, and prepaid physical cards can no longer be redeemed in the game.
How the money comes back depends on where it went out. PC purchases return to the original payment method, most within two weeks, and Riot has set November as the point by which it wants all of them finished. PlayStation and Xbox purchases run through each platform’s own process, and support may ask for proof of payment. Accounts on the Japan and Korea servers are handled separately: Riot says KO Point refunds there follow local law and that the procedure will come in a later notice, so there is nothing to file yet.
Three patches left
Patch 1.3.1 on September 8 carries the most. Lux joins the roster, every champion unlocks for every player, and a 2XKO Ultimate Bundle appears at $39.99 with all skins, chromas and taunts through Lux plus every finisher released so far. Battle Passes, KO Points, Champion Tokens, seasons and events all come out. Ranked lobbies close in the same patch so that each server can matchmake from one pool of players; casual lobbies keep matching by skill.
Patch 1.3.3 in October brings Samira, the last champion, and updates the bundle. Patch 1.3.5 in December is a bug fix patch that ships only if it is needed.
The server side of the announcement is the short part. Servers stay on past 2026 and the game remains playable on all three platforms. Offline play was never affected. Install it in January and what you miss is future content, not the game.
What is left open is the queue. Folding ranked into one pool per server is a design that assumes a shrinking population, and Riot put no number on how long a casual match will take to find once the patches stop.
Screenshots
Images: official Riot Games assets
Source: Riot Games ↗


