The First Descendant, Third-person co-op looter shooter

Grinding the same boss for one more part, and every charge in The First Descendant runs through Caliber

A free third-person co-op looter shooter from Nexon Games, patched on September 3, 2026. Payment runs through one in-game currency called Caliber, sold in six bundles from $4.99 to $99.99, and the install asks for 100 GB. The published odds page opens in Korean only.

Where to play

Official store cover art for The First Descendant

Patch 1.4.2 went live at 2 p.m. Korean time on September 3, 2026 [1]. Conquest difficulty came out of it harder: Vulgus attack and health both went up, and existing commander skills were reinforced. A cooperative event called Karel’s Mothership Conquest opened the same day and runs to October 14, with new shop products alongside it [1].

That cadence has held for more than two years. Nexon Games released the game on July 2, 2024, across PC and console at once [2]. The audience is modest rather than enormous. Valve’s own API returned 8,123 concurrent players when it was queried on September 3, 2026 [3], a figure that moves every time it is read.

The genre label is worth unpacking first. A looter shooter attaches loot collection to a shooting game: enemies drop weapons and parts, you fit the drops to your character, and the stronger character goes after a stronger enemy. Running the same boss repeatedly is not filler around the game. It is the game. Everything below comes from store data and official pages opened on September 3, 2026.

Picking a Descendant, killing Vulgus, and sorting what falls out

The role you play is called a Descendant. The Korean Xbox listing sets it out in one sentence: players become Descendants and defend the continents of Albion and Ingris against the Colossi that crossed dimensions a century ago and the alien invaders known as the Vulgus [4]. Descendants are the playable characters, each with a different kit, and new names arrive with each season.

The camera sits behind the shoulder and the default is co-op. Xbox lists online co-op for 2 to 8 players and online multiplayer at the same range [4]. Cross-platform multiplayer and Xbox Play Anywhere appear in the same feature list, so a PC player and a console player land in one session. Nexon Games advertised cross-play in its launch release as well [2].

Storefronts disagree on what genre this is. Steam files it under Action, Adventure, RPG and Free to Play [5]. Xbox files it under Role Playing, Shooter and Other [4]. The publisher’s own description calls it a next-generation third-person co-op action RPG looter shooter built in Unreal Engine 5 [4]. All three labels stick because time splits roughly evenly between shooting things and rebuilding gear.

250 Caliber for $4.99, 5,750 for $99.99

Reaching the game costs nothing. Steam reports is_free as true [5], the Korean PlayStation page reads free, and the Korean Xbox page lists zero [6][4].

Spending funnels through one in-game currency. The Korean Xbox listing describes the structure plainly: Caliber, the in-game currency, buys the current season’s premium battle pass, bundles, Descendant skins, weapon skins and other in-game customization items [4]. The battle pass is not sold as a separate product. The phrase “and other” leaves the list open rather than closing it at four.

Caliber comes in six bundles. On the US PlayStation store they run 250 Caliber for $4.99, 500 plus 20 bonus for $9.99, 1,000 plus 60 for $19.99, 2,500 plus 250 for $49.99, 3,500 plus 420 for $69.99, and 5,000 plus 750 for $99.99 [7]. The Korean list holds the same six steps at 5,800 won through 109,800 won [6].

Unit price falls as the bundle grows. The smallest works out to about two cents per Caliber. The largest carries 5,750 units for $99.99, or roughly 1.7 cents each. Someone paying $99.99 in one charge buys the same skin for about 13 percent less than someone buying the $4.99 bundle six times over. The pricing rewards concentration.

Nothing on the PC storefront carries a price. Steam’s dlc and packages fields are both empty [5], which rules out a paid expansion or a bundled edition. Every charge on PC happens inside the client. Anyone who wants to see a price list before installing has to open the PlayStation or Xbox page instead.

One listed item costs nothing at all. The Korean PlayStation page carries a Season 4 Episode 1 PlayStation Plus Play Pack at zero [6], handed to subscribers each season; the Japanese page still shows the Season 3 Episode 4 pack next to it.

Nine published odds tables, none of them for a paid box

The odds disclosure is real. A probability notice in the support menu of the official site leads to Nexon’s disclosure page, which carries nine tables across five groups [8].

Reading the table names shows what is being disclosed. Weapon readjustment, module groups, module type groups, option assignment by ranged weapon core, option assignment by melee weapon core, option assignment by external component core, Arche module rates, and the transcendent and sub abilities from transcendent weapon readjustment [8]. None of those is a paid loot box. All of them are enhancement, synthesis and readjustment systems that run inside the game.

That arrangement interlocks with the payment structure. Caliber buys the pass and the cosmetics; the probabilities sit on progression that no payment reaches. The upside is that there is no pull to keep funding. The downside is that the odds attached to gear cannot be bought past, and the hours have to come from somewhere.

The friction is linguistic. The disclosure page supports one language, Korean [8]. Steam lists twelve supported languages [5]. Players in the other eleven have no version of the same table to read.

What 100 GB buys, and what the screen fills up with afterwards

Storage is the number to check before anything else: 100 GB [5]. Minimum specifications are Windows 10 64-bit 20H2, an Intel i5-3570 or AMD FX-8350, 8 GB of memory, and a GeForce GTX 1050Ti or Radeon RX 570. The listing recommends an SSD and sets 4 GB as the VRAM floor [5]. A thin laptop will not reach the first mission.

The language situation favours some players over others. Two of the twelve supported languages carry voice acting, English and Korean [5]. Japanese, Simplified Chinese, Traditional Chinese, French and the other seven stop at subtitles and interface. Hearing callouts instead of reading them matters in a game where four people are talking over one fight.

Past the opening hours, the screen fills with tables. The eight enhancement systems behind that odds page are modules, core options and readjustment [8]. Time spent choosing what to attach grows faster than time spent shooting, and this is where taste splits.

Soloing it is difficult by design. Co-op is scaled for 2 to 8 [4], and today’s patch made Conquest enemies tougher again [1]. Matchmaking for Conquest difficulty opened at midnight following the patch, per the notice [1]. Whether you can bring friends is the condition that decides how long this game lasts for you.

Two machines dropped off the list on June 19, 2025

Six machines were supported at launch. The Nexon Games release named PC on Steam and Nexon.com, PlayStation 4 and 5, Xbox Series X/S and Xbox One, all on July 2 [2]. Four remain.

PlayStation 4 and Xbox One were cut. The Korean PlayStation page states that support ended on June 19, 2025, and that the game can no longer be bought, downloaded or played on PS4 [6]. The Korean Xbox page carries the same date and the same terms [4]. Purchased Caliber survives the cut: Caliber bought on PS4 carries to PS5, and Caliber bought on Xbox One carries to Xbox Series X|S and Xbox on PC [6][4].

Phones are not an option. The App Store and Google Play buttons in the footer of the official site are labelled as a download for The First Descendant Companion [9]. Apple’s listing agrees: the name is The First Descendant Companion, the seller is NEXON Korea Corporation, and the category is Entertainment. That is a second screen, not the game.

An adult rating, and a ban report every week

Korea rates this for adults only. The Korean Xbox page shows a GRB adults-only rating with violence, sexuality and gambling as content descriptors [4]. Steam’s data agrees, with required_age set to 19 and the same three descriptors [5]. Valve puts the store page behind an age gate, so opening it takes a date of birth first [5]. This is not a screen to have open in a shared study room.

The moderation cadence is the other thing worth noticing. The Steam announcement feed carries weekly crackdown results dated August 20 and August 27 [1]. A separate notice on abnormal play in the Onslaught mode reached its third update on August 27 [1]. Active moderation and an unresolved exploit are the same signal read from two sides.

The fit is easy to describe. Anyone who enjoys running one boss until the right part drops, who can line up three or four friends, and who can spare 100 GB will get a long time out of this without paying. Anyone looking for a story to finish once, anyone playing only on a phone, and anyone the adult rating rules out has no way in.

Install it free from Steam or a console store, spend a few evenings with Season 4, and leave the Caliber decision for later. One question outlasted the research. Nothing in any notice explains why a game running in twelve languages publishes its odds table in one, and where an English-speaking or Japanese-speaking player is supposed to read the same numbers remains open as of today.

Sources

[1] Valve. Steam news API, appid 2074920. Retrieved September 3, 2026.

[2] Nexon Games. Nexon to launch looter shooter The First Descendant globally on July 2. Press release, June 10, 2024.

[3] Valve. Steam current player count, appid 2074920. Retrieved September 3, 2026.

[4] Microsoft. The First Descendant, Xbox store (Korea). Retrieved September 3, 2026.

[5] Valve. Steam appdetails API, appid 2074920. Retrieved September 3, 2026.

[6] Sony Interactive Entertainment. The First Descendant, PlayStation Store (Korea). Retrieved September 3, 2026.

[7] Sony Interactive Entertainment. The First Descendant, PlayStation Store (United States). Retrieved September 3, 2026.

[8] Nexon. The First Descendant probability disclosure. Retrieved September 3, 2026.

[9] Nexon Games. The First Descendant official site. Retrieved September 3, 2026.

More reviews

See all →

Leaving GameSnapshots

Ad

This site is not run by GameSnapshots. Payments and personal data follow that site's own policy.

Continue