"A real-time tactical stealth game where five flawed prisoners must escape an 18th-century Spanish madhouse."
업데이트 및 이벤트
The Stone of Madness - Free on Epic Games
2026년 3월 30일
The Stone of Madness is a real-time tactical stealth game set in an 18th-century Spanish Monastery. Five prisoners pool their skills and resources to face their phobias, stave off insanity, uncover the mysteries of the Monastery, and find a way to escape.
소개
The Stone of Madness is a real-time tactical stealth and psychological survival game set in an oppressive 18th-century Spanish monastery. Players must guide five uniquely traumatized prisoners through a harrowing escape, utilizing their distinct abilities while managing their fragile sanity. Amidst cruel guards and paranormal threats, every decision holds lasting consequences as time continuously ticks away in a dynamic day-night cycle.
스토리
Trapped in a brutal inquisitorial prison masquerading as a madhouse in the Pyrenees, five inmates unite to confront their inner demons and uncover dark secrets. As day turns to night, the seemingly benign monastery reveals its terrifying true nature, plagued by horrific punishments, despair, and supernatural entities.
Gameplay
Blend real-time strategy with precision stealth as you maneuver past armed guards, gather clues, and manage base resources. A dynamic day-night cycle dictates your actions: explore and scheme during the day, but beware the haunting paranormal threats that prey on your characters' phobias when darkness falls.
Key Features
- 1Five Playable Characters with Unique Skills and Weaknesses
- 2Dynamic Sanity System Triggered by Character Phobias
- 3Continuous Day-Night Cycle Affecting Patrols and Threats
- 4Two Distinct Full-Length Escape Campaigns
- 5Real-Time Tactical Stealth Mechanics
- 6Cell-Based Talents for Healing and Buffs
- 7Consequence-Driven Actions and Trauma Events
Highlights
장단점
장점
- +Visually stunning Goya-inspired art direction
- +Unique and challenging blend of stealth and psychology
- +High replayability with mid-play character altering traumas
- +Deeply atmospheric and immersive environment
단점
- -High difficulty curve that may frustrate casual players
- -Sparse sound design and limited voice acting
- -Occasional technical glitches reported by early reviewers
Game Ratings
Gorgeous hand-drawn art evoking Francisco de Goya
Deep tactical stealth, though unforgivingly challenging
Dark, religious horror and psychological tension
Sparse audio beyond mental breakdown effects
Two distinct campaigns and dynamic sanity modifiers
Who Will Enjoy This?
Players who love deep stealth and strategy mechanics
Drawn to Goya-inspired art and dark narrative themes
Veterans seeking high difficulty and consequence-driven gameplay
Similar To
Real-Time Tactical Stealth
Invisible, Inc.
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Dark Religious Themes
Blasphemous
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Precision Stealth
Mark of the Ninja
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💡 Did You Know?
The game's hand-drawn art style is heavily inspired by the haunting works of legendary Spanish painter Francisco de Goya.
Developed by The Game Kitchen, the acclaimed studio behind the hit indie metroidvania Blasphemous.
Triggering a character's phobia can fundamentally change them mid-play, introducing persistent events like paranoia or dementia.
The monastery functions as both a madhouse and an inquisitorial prison, blending historical Jesuit realism with supernatural horror.
Latest Updates & Events
The Stone of Madness - Free on Epic Games
The Stone of Madness is a real-time tactical stealth game set in an 18th-century Spanish Monastery. Five prisoners pool their skills and resources to face their phobias, stave off insanity, uncover the mysteries of the Monastery, and find a way to escape.
“Visually stunning with a unique blend of tactical stealth and psychological elements.”— Critical Consensus
“The guards' club-wielding brutality acts as a brutal immersion factor, constantly building tension.”— Review Highlight
Game Ratings
Gorgeous hand-drawn art evoking Francisco de Goya
Deep tactical stealth, though unforgivingly challenging
Dark, religious horror and psychological tension
Sparse audio beyond mental breakdown effects
Two distinct campaigns and dynamic sanity modifiers
Who Will Enjoy This?
Players who love deep stealth and strategy mechanics
Drawn to Goya-inspired art and dark narrative themes
Veterans seeking high difficulty and consequence-driven gameplay
Similar To
💡 Did You Know?
The game's hand-drawn art style is heavily inspired by the haunting works of legendary Spanish painter Francisco de Goya.
Developed by The Game Kitchen, the acclaimed studio behind the hit indie metroidvania Blasphemous.
Triggering a character's phobia can fundamentally change them mid-play, introducing persistent events like paranoia or dementia.
The monastery functions as both a madhouse and an inquisitorial prison, blending historical Jesuit realism with supernatural horror.
Latest Updates & Events
The Stone of Madness - Free on Epic Games
The Stone of Madness is a real-time tactical stealth game set in an 18th-century Spanish Monastery. Five prisoners pool their skills and resources to face their phobias, stave off insanity, uncover the mysteries of the Monastery, and find a way to escape.
The Inmates
- •Alfredo: A priest imprisoned for noticing monastery irregularities.
- •Each character features unique cell-based talents for healing or buffs.
- •Sanity must be carefully managed to prevent violent or paranoid outbursts.
Game Details
- Developer
- Tripwire Interactive
- Publisher
- Tripwire Interactive
- Platforms
- PC
- Genres
- Tactical Stealth, Strategy +1
- Atmosphere
- dark