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"Design deadly labyrinths and turn brave fools into your next victim as the fabled Minotaur."

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MINOS - Featured on Steam

MINOS is currently featured on the Steam store!

概要

Minos is an innovative maze-building roguelite that flips the script on classic mythology. Instead of escaping a labyrinth, you play as Asterion, the legendary Minotaur, actively designing a deadly sanctuary to fend off bloodthirsty adventurers. By blending tower defense mechanics with puzzle and roguelite elements, you must strategically place walls, gates, and chained traps to protect your domain.

ストーリー

As Asterion the cursed Minotaur, you must feed the sentient maze with the blood of fallen heroes. Uncover deep mythological lore surrounding Daedalus, the labyrinth's creator, and prepare for an ultimate confrontation with Theseus to decide who truly deserves to leave alive.

Gameplay

Drag and drop walls and corridors to control space, forcing poor enemy pathing through your domain. Link brutal hazards like boulders and fire traps into devastating kill chains, and take direct, brutal control of the Minotaur if intruders push too deep into your sanctuary.

Key Features

  • 1Dynamic Labyrinth Building: Drag and place walls, gates, and corridors to manipulate enemy paths.
  • 2Chained Trap System: Link spikes, boulders, blades, and fire traps into devastating kill combos.
  • 3Direct Minotaur Control: Take hands-on control of Asterion to manually crush heroes who breach your defenses.
  • 4Deep Roguelite Progression: Collect powerful Artifacts and upgrade traps to survive escalating enemy threats.
  • 5Sentient Maze Mechanics: Feed the labyrinth with adventurer blood to uncover lore and grow your power.
  • 6Dynamic Nightly Runs: Encounter randomly generated combinations of enemies, modifiers, and trap synergies.

Highlights

A fresh twist on Greek mythology where the Minotaur is the protagonistInnovative blend of puzzle, tower defense, and roguelite genresTwo-pronged replayability: 'push' from enemy modifiers and 'pull' from powerful artifactsPublished by the critically acclaimed Devolver Digital

Pros & Cons

長所

  • +Highly strategic and replayable loop that rewards creativity
  • +Creative freedom in labyrinth design and trap combos
  • +Direct action combat seamlessly integrates with tactical planning
  • +Engaging 'push and pull' progression system that forces adaptation

短所

  • -Early tools become obsolete, requiring a steep learning curve for late-game threats
  • -Currently limited to PC platform only

Game Ratings

Strategy9/10

Deep maze manipulation and trap chaining mechanics

Action8/10

Satisfying direct Minotaur control and combat

Replayability9/10

Endless combinations with systemic roguelite structure

Progression8/10

Impactful artifacts and mid-run trap upgrades

Difficulty8/10

Requires constant tactical adjustment to counter modifiers

Who Will Enjoy This?

Tacticians40%

Love designing intricate, inescapable kill rooms

Roguelite Fans35%

Enjoy adapting to the randomized elements of each run

Action Lovers25%

Thrive on taking direct combat control of the Minotaur

Similar To

Dungeon Defense

Dungeon Keeper

85%

match

Underworld Building

Dungeons 3

80%

match

Trap Chaining & Action

Orcs Must Die!

70%

match

💡 Did You Know?

Developed by Artificer, the Warsaw-based team behind 'Sumerian Six' and 'Showgunners'.

Features exactly 35 unique Steam achievements for dedicated labyrinth builders.

Published by Devolver Digital, a publisher renowned for backing quirky, genre-defying projects.

Replayability relies heavily on a unique 'push' (enemy modifiers) and 'pull' (player artifacts) system to maintain balance.

Latest Updates & Events

DLC

MINOS - Featured on Steam

MINOS is currently featured on the Steam store!

Featured on Steam
Windows
The perfect fit for a highly systemic game that emphasizes maze design over content, ensuring interchangeable elements keep gameplay fresh.Kacper Szymczak, CEO/Creative Director of Artificer
Changes practically every part of the tower defense genre.Developer Commentary

Game Ratings

Strategy9/10

Deep maze manipulation and trap chaining mechanics

Action8/10

Satisfying direct Minotaur control and combat

Replayability9/10

Endless combinations with systemic roguelite structure

Progression8/10

Impactful artifacts and mid-run trap upgrades

Difficulty8/10

Requires constant tactical adjustment to counter modifiers

Who Will Enjoy This?

Tacticians40%

Love designing intricate, inescapable kill rooms

Roguelite Fans35%

Enjoy adapting to the randomized elements of each run

Action Lovers25%

Thrive on taking direct combat control of the Minotaur

Similar To

Dungeon Keeper
Dungeon Defense
Similarity
85%
Dungeons 3
Underworld Building
Similarity
80%
Orcs Must Die!
Trap Chaining & Action
Similarity
70%

💡 Did You Know?

Developed by Artificer, the Warsaw-based team behind 'Sumerian Six' and 'Showgunners'.

Features exactly 35 unique Steam achievements for dedicated labyrinth builders.

Published by Devolver Digital, a publisher renowned for backing quirky, genre-defying projects.

Replayability relies heavily on a unique 'push' (enemy modifiers) and 'pull' (player artifacts) system to maintain balance.

Latest Updates & Events

DLC

MINOS - Featured on Steam

MINOS is currently featured on the Steam store!

Featured on SteamWindows

Timeline

2026-04-09
Official PC Launch
Minos releases globally on Steam via publisher Devolver Digital.

The Art of the Kill Chain

Minos stands out by letting players drag walls and gates to freely create paths. You aren't just placing towers; you are molding the environment to squeeze, delay, and crush heroes with chained elemental and physical hazards.

Game Details

Developer
Artificer
Platforms
PC
Genres
Action, Roguelite +2
Atmosphere
intense

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